Methodology Match
Blog · 12 November 2026

Version 1

The first printed version of Methodology Match was played by research students on the research methods course at the University for the Creative Arts (UCA) in December 2025.

A table in the middle of a game, with hands laid out in rows and the decks and discard pile in the centre.
A table in the middle of a game, with hands laid out in rows and the decks and discard pile in the centre.

It had 135 cards, printed in black on white card. Each card had a QR code that led to a longer explanation. Matches between cards came in five strengths, from ++ to – –. The game ended in a viva, where the other players acted as examiners and scored every connection in a thesis from –5 to +5.

How it went

The students responded well, and several of them asked for a set of their own.

There was far too much information. Every card carried a paragraph of about a hundred words, and there were 135 cards.

Ontology and epistemology were separate cards, and a thesis needed one of each.

Students who were not familiar with card games such as rummy struggled. The rules assumed that everyone already knew how to draw and discard.

What changed

In the room

Photographs from the UCA research methods course, 2025, used with permission.

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